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Astellia online twitter
Astellia online twitter












Saviors are the greatest of all Astels, boasting a nearly unrivaled amount of destructive power, but may only be invoked for very brief periods of time. Guardians are the next tier up, with a considerable power boost at the cost of an increased drain on the resources needed to maintain their presence. Servants, while weakest in terms of raw power, are easier to maintain and offer greater diversity in the amount of combat roles they can fill. After several iterations and a lot of important lessons learned, our team felt confident the Astel system accomplished the aforementioned goals.Īstels come in three power ranks, fulfil one of seven different combat roles, and have a full lore rich backstory. While also expanding the horizon on standard party compositions (ie: Tank, Healer, DPS), giving players more freedom to play the classes they desire. All in pursuit of features that would bridge the ever growing content gap between players who enjoy solo play and those who prefer to party up to tackle more challenging encounters. A whole lot of you have been asking for more details on the origins of Astels, and what these fantastic little companions will do to enhance aspects of your gaming experience in Astellia.Įarly on in the development stages of Astellia, we explored a multitude of different game concepts. With the announcement of Astellia’s release into the Western market, we’ve been keeping a close eye on the questions folks have been asking. Some info on the Astell system copied from here: They were recently at Pax South and did a Twitch Stream: They also admit that might not happen before launch for all classes, but if they are when they unlock the genders they will offer free character change when they are brought in (basically if you want a female warrior at launch but can only make male, go ahead and start playing the male warrior and as soon as they unlock genders you will beable to change to female for free if you still want). Right now classes are gender locked, but publisher is saying for NA they want to get rid of gender lock.Game is coming to NA Summer of 2019 publisher said they should have a couple of beta tests prior to that.

astellia online twitter

  • Publisher is saying that the dungeons shouldn’t take more than ~a hour.
  • The dungeons will have various difficulty levels including solo, with the more difficult getting the better loot.
  • From what I can tell PvP takes place in Pvp zones so no forced PvP.
  • Group size is 4 (but each person can have their Astell out so technically 8).
  • The game will have microtransactions, but publisher is saying it will be cosmetics only (heard that a time or two so far).
  • The game is on UE3 and I’ve seen at leaast one video where there was some big FPS drop in super crowded area.
  • astellia online twitter

    The game has been in development for 7 years.Some other notes on the game that I’ve seen so far: You can also keep one out free of cost, or summon up to 3 total with the more you have out the faster your yellow bar depletes so you can summon a couple extra to help in a tight situation and then put them away before your yellow bar fully depletes. You use the Astell similar to pets in that they will help hunt, and they have different types of Astell so you can change out as you need for situations. As you get and use the Astell you can level them up and if you get duplicates you can merge them into your existing to help power them up. At this time in Korea they might be able to buy Astell packs from marketplace that gives random Astell, but the producers say for NA version you will be able to earn all that in game (will cover marketplace more later). At launch you will have 30 different Astell (their name for your companion) that you can collect. The most interesting thing that may set it apart from other MMOs is the companion system.














    Astellia online twitter